Increase In Violence In Video Games Targeted At Children



There seems to be a massive increase in the last year of violent video games targeted at the younger adults. Many studies try to say that video games can cause people to go out and commit horrendous crimes, but what they fail to mention is that televisions have the same amount of violence in them if not more. Video game revenues total about ten billion dollars in 1993 in the United States alone. That is almost double what Americans spend on going to the movies. On average an American child plays ninety minutes of video games daily (Video Game Violence 1).
A study done in 1993 asked 357 seventh and eighth graders to tell their preferences in types of video games. Forty two percent ...

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in a multi player situation and gave them aggression relief (Video Game Violence 1).
In another survey done by the Internet Wire in 1999, it showed that sixty eight percent of the people who took the survey thought that game violence was an acceptable form of entertainment. However, only five percent said that it would likely lead to violent tendencies and seventy three percent said that violent games had no impact on their behavior. The survey showed that gamers believed that it was more appropriate to kill fantasy monsters in the game then killing humans, but eighty five percent of them believed that the law suits the government is putting forth would not make a difference. This survey also compared violent games to other forms of entertainment, eighty percent believed that violent games were equal, if not less, in violence to television shows and featured movies. According to the survey gamers do not even pay attention to the ratings on these games, and the majority of youths ...

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Added: 7/15/2007 02:19:19 AM
Category: Social Issues
Type: Premium Paper
Words: 658
Pages: 3

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